EVEv2: Improved Baselines for Encoder-Free Vision-Language Models
Haiwen Diao, Xiaotong Li, Yufeng Cui, Yueze Wang, Haoge Deng, Ting Pan, Wenxuan Wang, Huchuan Lu, Xinlong Wang
TL;DR
This work tackles the challenge of achieving strong vision-language understanding with encoder-free models. It introduces EVEv2.0, a decoder-only VLM with complete modality-wise decomposition and a lossless patch-embedding visual encoder, guided by modality-specific routers to minimize interference. A four-stage training pipeline leverages a high-quality captioning engine (DenseFusion++) and multi-task data to build robust cross-modal alignment from scratch, achieving competitive results with encoder-based models using far less data. The study provides practical insights into scaling encoder-free VLMs and offers a concrete blueprint for building native, scalable multimodal systems.
Abstract
Existing encoder-free vision-language models (VLMs) are rapidly narrowing the performance gap with their encoder-based counterparts, highlighting the promising potential for unified multimodal systems with structural simplicity and efficient deployment. We systematically clarify the performance gap between VLMs using pre-trained vision encoders, discrete tokenizers, and minimalist visual layers from scratch, deeply excavating the under-examined characteristics of encoder-free VLMs. We develop efficient strategies for encoder-free VLMs that rival mainstream encoder-based ones. After an in-depth investigation, we launch EVEv2.0, a new and improved family of encoder-free VLMs. We show that: (i) Properly decomposing and hierarchically associating vision and language within a unified model reduces interference between modalities. (ii) A well-designed training strategy enables effective optimization for encoder-free VLMs. Through extensive evaluation, our EVEv2.0 represents a thorough study for developing a decoder-only architecture across modalities, demonstrating superior data efficiency and strong vision-reasoning capability. Code is publicly available at: https://github.com/baaivision/EVE.
