From Brick to Click: Comparing LEGO Building in Virtual Reality and the Physical World
Viktorija Paneva, Maximilian David, Jörg Müller
TL;DR
This study compares LEGO building in three environments—physical world, VR, and VR with enhanced features called superpowers—to understand how a familiar hands-on activity translates to virtual spaces and how VR enhancements affect engagement and creativity. Using a within-subject design with 22 participants performing assembly and creative tasks, the authors quantify performance metrics, user experience, and material usage across conditions. Key findings show that while physical LEGO preserves tactile familiarity for assembly, VR with superpowers substantially boosts free-building creativity and efficiency, though it can introduce overwhelm due to available options; participants also report strong appeal for features like unlimited bricks, colorable bricks, and mini-figure perspective. The work yields design guidance for VR building tools, highlighting the need to balance automation with user control and to develop intuitive interfaces that scaffold creativity, with implications for education, training, entertainment, and therapy as VR technologies evolve.
Abstract
We present a comparative study of building with LEGO in three environments: the physical world, a Virtual Reality (VR) counterpart, and a VR setting enhanced with "superpowers". The study aims to understand how traditional creative hands-on activities translate to virtual environments, with potential benefits for educational, training, entertainment, and therapeutic uses. 22 participants engaged in both structured assembly and creative free-building tasks across these environments. We investigated differences in user performance, engagement, and creativity, with a focus on how the additional VR functionalities influenced the building experience. The findings reveal that while the physical environment offers a familiar tactile experience, VR, particularly with added superpowers, was clearly favoured by participants in the creative free-building scenario. Our recommendations for VR design include balancing automation with user control to enhance task efficiency while maintaining engagement, and implementing intuitive systems that manage complexity to prevent user overwhelm and support creative freedom.
