ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills
Tairan He, Jiawei Gao, Wenli Xiao, Yuanhang Zhang, Zi Wang, Jiashun Wang, Zhengyi Luo, Guanqi He, Nikhil Sobanbab, Chaoyi Pan, Zeji Yi, Guannan Qu, Kris Kitani, Jessica Hodgins, Linxi "Jim" Fan, Yuke Zhu, Changliu Liu, Guanya Shi
TL;DR
ASAP tackles the sim-to-real dynamics mismatch in agile humanoid control with a two-stage approach: pre-train a phase-based motion-tracking policy in simulation from retargeted human motions, then collect real-world data to learn a delta action model that compensates for dynamics gaps and fine-tune the policy in simulation. The delta model is subsequently deployed to improve real-world performance, and the method is validated across sim-to-sim and sim-to-real transfers, including Unitree G1 hardware, showing substantial reductions in tracking error compared with SysID, DR, and delta-dynamics baselines. The work demonstrates the practicality of residual dynamics learning for bridging simulation and reality in high-dynamics humanoid tasks and provides an open-source multi-simulator framework to accelerate future research. Overall, ASAP enables more expressive and agile humanoid motions by marrying simulation-based pre-training with data-driven dynamics correction learned from real-world rollouts.
Abstract
Humanoid robots hold the potential for unparalleled versatility in performing human-like, whole-body skills. However, achieving agile and coordinated whole-body motions remains a significant challenge due to the dynamics mismatch between simulation and the real world. Existing approaches, such as system identification (SysID) and domain randomization (DR) methods, often rely on labor-intensive parameter tuning or result in overly conservative policies that sacrifice agility. In this paper, we present ASAP (Aligning Simulation and Real-World Physics), a two-stage framework designed to tackle the dynamics mismatch and enable agile humanoid whole-body skills. In the first stage, we pre-train motion tracking policies in simulation using retargeted human motion data. In the second stage, we deploy the policies in the real world and collect real-world data to train a delta (residual) action model that compensates for the dynamics mismatch. Then, ASAP fine-tunes pre-trained policies with the delta action model integrated into the simulator to align effectively with real-world dynamics. We evaluate ASAP across three transfer scenarios: IsaacGym to IsaacSim, IsaacGym to Genesis, and IsaacGym to the real-world Unitree G1 humanoid robot. Our approach significantly improves agility and whole-body coordination across various dynamic motions, reducing tracking error compared to SysID, DR, and delta dynamics learning baselines. ASAP enables highly agile motions that were previously difficult to achieve, demonstrating the potential of delta action learning in bridging simulation and real-world dynamics. These results suggest a promising sim-to-real direction for developing more expressive and agile humanoids.
