HoloGraphs: An Interactive Physicalization for Dynamic Graphs
Daniel Pahr, Henry Ehlers, Velitchko Filipov
TL;DR
HoloGraphs addresses the challenge of visualizing dynamic networks by translating time-sliced embeddings into a tangible, transparent 3D-like representation assembled from printed slices. The approach combines virtual embeddings computed with a force-directed layout and anchored to prior timeslices, with physical embeddings and overlays (trajectories, labels) printed on transparent media to preserve spatial perception and enable interaction without electronics. The work demonstrates the method via a Harry Potter character network case study, showing that non-expert users can glean insights into evolving relationships and dynamics. This physicalization-based workflow offers an affordable, accessible avenue to enhance visualization literacy and engagement in education and science communication, with potential applicability to diverse dynamic networks.
Abstract
We present HoloGraphs, a novel approach for physically representing, explaining, exploring, and interacting with dynamic networks. HoloGraphs addresses the challenges of visualizing and understanding evolving network structures by providing an engaging method of interacting and exploring dynamic network structures using physicalization techniques. In contrast to traditional digital interfaces, our approach leverages tangible artifacts made from transparent materials to provide an intuitive way for people with low visualization literacy to explore network data. The process involves printing network embeddings on transparent media and assembling them to create a 3D representation of dynamic networks, maintaining spatial perception and allowing the examination of each timeslice individually. Interactivity is envisioned using optional Focus+Context layers and overlays for node trajectories and labels. Focus layers highlight nodes of interest, context layers provide an overview of the network structure, and global overlays show node trajectories over time. In this paper, we outline the design principles and implementation of HoloGraphs and present how elementary digital interactions can be mapped to physical interactions to manipulate the elements of a network and temporal dimension in an engaging matter. We demonstrate the capabilities of our concept in a case study. Using a dynamic network of character interactions from a popular book series, we showcase how it represents and supports understanding complex concepts such as dynamic networks.
