From Soft Materials to Controllers with NeuroTouch: A Neuromorphic Tactile Sensor for Real-Time Gesture Recognition
Victor Hoffmann, Federico Paredes-Valles, Valentina Cavinato
TL;DR
NeuroTouch introduces a vision-based soft-material tactile sensor that combines a deformable silicone gel with a neuromorphic DAVIS camera to achieve real-time, multi-finger gesture recognition. The pipeline fuses event-based tracking of 177 surface markers with RANSAC-inspired contact-point localization and a transformation-based classifier to identify five gesture types and estimate gesture intensity, all on CPU-only hardware. A 25-minute gesture dataset from five users demonstrates 91% gesture-type accuracy, 3.41 mm contact-point localization error, and 0.96 mm intensity error, with a runtime architecture supporting around 100 Hz inference and near-ideal low-latency performance. The work lays the groundwork for scalable, accessible, vision-based tactile interfaces in gaming, AR/VR, and assistive technologies, and provides a public dataset to spur further research in soft-material gesture sensing.
Abstract
This work presents NeuroTouch, an optical-based tactile sensor that combines a highly deformable dome-shaped soft material with an integrated neuromorphic camera, leveraging frame-based and dynamic vision for gesture detection. Our approach transforms an elastic body into a rich and nuanced interactive controller by tracking markers printed on its surface with event-based methods and harnessing their trajectories through RANSAC-based techniques. To benchmark our framework, we have created a 25 min gesture dataset, which we make publicly available to foster research in this area. Achieving over 91% accuracy in gesture classification, a 3.41 mm finger localization distance error, and a 0.96 mm gesture intensity error, our real-time, lightweight, and low-latency pipeline holds promise for applications in video games, augmented/virtual reality, and accessible devices. This research lays the groundwork for advancements in gesture detection for vision-based soft-material input technologies. Dataset: Coming Soon, Video: Coming Soon
