Perception of an AI Teammate in an Embodied Control Task Affects Team Performance, Reflected in Human Teammates' Behaviors and Physiological Responses
Yinuo Qin, Richard T. Lee, Paul Sajda
TL;DR
This study investigates how a human-like AI teammate affects performance in an embodied VR sensorimotor task. Using the ADCT in triads, with and without a Wizard-of-Oz AI agent, it collects multi-modal data including performance metrics, speech, pupil size, blink rate, EEG, and subjective ratings. The key finding is that human-only teams outperform human-AI teams, especially as task difficulty increases, and that AI presence disrupts coordination, elevates arousal, and reduces communication, even as trust in the AI grows over time. The results underscore the need for human-centered AI design that supports shared mental models and adaptive, better-integrated AI teammates to maintain performance in demanding collaborative settings.
Abstract
The integration of artificial intelligence (AI) into human teams is widely expected to enhance performance and collaboration. However, our study reveals a striking and counterintuitive result: human-AI teams performed worse than human-only teams, especially when task difficulty increased. Using a virtual reality-based sensorimotor task, we observed that the inclusion of an active human-like AI teammate disrupted team dynamics, leading to elevated arousal, reduced engagement, and diminished communication intensity among human participants. These effects persisted even as the human teammates' perception of the AI teammate improved over time. These findings challenge prevailing assumptions about the benefits of AI in team settings and highlight the critical need for human-centered AI design to mitigate adverse physiological and behavioral impacts, ensuring more effective human-AI collaboration.
