Multi-agent KTO: Reinforcing Strategic Interactions of Large Language Model in Language Game
Rong Ye, Yongxin Zhang, Yikai Zhang, Haoyu Kuang, Zhongyu Wei, Peng Sun
TL;DR
This work introduces MaKTO, a language-model training framework grounded in Wittgenstein-inspired language game theory that unifies language, action, and intent within a multi-agent Werewolf environment. By combining expert data collection, behavior cloning, and Kahneman-Tversky Optimization with a diverse model pool, MaKTO learns robust, stepwise decision policies without requiring paired language-decision data. The approach yields state-of-the-art performance in 9-player Werewolf settings, achieving a 61% average win rate against strong baselines and about 60% against expert humans, while remaining largely indistinguishable from human play in Turing-style tests. These results demonstrate the practicality of in-context, interaction-driven learning for complex strategic dialogue tasks and offer a scalable dataset for Werewolf gameplay with rich reasoning traces.
Abstract
Achieving Artificial General Intelligence (AGI) requires AI agents that can not only make stratigic decisions but also engage in flexible and meaningful communication. Inspired by Wittgenstein's language game theory in Philosophical Investigations, we propose that language agents can learn through in-context interaction rather than traditional multi-stage frameworks that separate decision-making from language expression. Using Werewolf, a social deduction game that tests language understanding, strategic interaction, and adaptability, we develop the Multi-agent Kahneman & Tversky's Optimization (MaKTO). MaKTO engages diverse models in extensive gameplay to generate unpaired desirable and unacceptable responses, then employs KTO to refine the model's decision-making process. In 9-player Werewolf games, MaKTO achieves a 61% average win rate across various models, outperforming GPT-4o and two-stage RL agents by relative improvements of 23.0% and 10.9%, respectively. Notably, MaKTO also demonstrates human-like performance, winning 60% against expert players and showing only 49% detectability in Turing-style blind tests.
