CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graph
Yixuan Wang, Leonor Fermoselle, Tarik Kelestemur, Jiuguang Wang, Yunzhu Li
TL;DR
The paper tackles mobile robot exploration in large, occluded environments by introducing a 3D relational object graph (defined as $G=(V,E)$) that encodes semantic and geometric object information and five occlusion relations. CuriousBot combines SLAM, a Graph Constructor, an LLM-driven Task Planner, and a library of Low-Level Skills to enable exploration through active interaction and manipulation, rather than passive perception alone. By leveraging Visual Foundational Models for 3D graph construction and an LLM for planning, the approach achieves robust generalization across diverse scenes and object types, outperforming vision-language baselines. The work demonstrates practical benefits for autonomous exploration and manipulation, while acknowledging the need for scalable skill acquisition and richer semantic representations for future improvements.
Abstract
Mobile exploration is a longstanding challenge in robotics, yet current methods primarily focus on active perception instead of active interaction, limiting the robot's ability to interact with and fully explore its environment. Existing robotic exploration approaches via active interaction are often restricted to tabletop scenes, neglecting the unique challenges posed by mobile exploration, such as large exploration spaces, complex action spaces, and diverse object relations. In this work, we introduce a 3D relational object graph that encodes diverse object relations and enables exploration through active interaction. We develop a system based on this representation and evaluate it across diverse scenes. Our qualitative and quantitative results demonstrate the system's effectiveness and generalization capabilities, outperforming methods that rely solely on vision-language models (VLMs).
