GAMED-Snake: Gradient-aware Adaptive Momentum Evolution Deep Snake Model for Multi-organ Segmentation
Ruicheng Zhang, Haowei Guo, Zeyu Zhang, Puxin Yan, Shen Zhao
TL;DR
GAMED-Snake introduces a gradient-aware, contour-based framework for multi-organ segmentation that couples a Distance Energy Map Prior with a Differential Convolution Inception Module and an Adaptive Momentum Evolution Mechanism. The method initializes contours from a CenterNet detector and iteratively refines them using energy-guided gradients and cross-attention-based momentum across evolution steps, improving robustness to complex backgrounds and blurred boundaries. Across four challenging datasets, GAMED-Snake achieves notable gains in mIoU and mDice over state-of-the-art semantic segmentation models, with ablations confirming the additive benefits of DEMP, DCIM, and AMEM. The approach offers a robust, anatomy-aware alternative that complements pixel-wise methods and holds promise for clinical workflows, with code to be released publicly.
Abstract
Multi-organ segmentation is a critical yet challenging task due to complex anatomical backgrounds, blurred boundaries, and diverse morphologies. This study introduces the Gradient-aware Adaptive Momentum Evolution Deep Snake (GAMED-Snake) model, which establishes a novel paradigm for contour-based segmentation by integrating gradient-based learning with adaptive momentum evolution mechanisms. The GAMED-Snake model incorporates three major innovations: First, the Distance Energy Map Prior (DEMP) generates a pixel-level force field that effectively attracts contour points towards the true boundaries, even in scenarios with complex backgrounds and blurred edges. Second, the Differential Convolution Inception Module (DCIM) precisely extracts comprehensive energy gradients, significantly enhancing segmentation accuracy. Third, the Adaptive Momentum Evolution Mechanism (AMEM) employs cross-attention to establish dynamic features across different iterations of evolution, enabling precise boundary alignment for diverse morphologies. Experimental results on four challenging multi-organ segmentation datasets demonstrate that GAMED-Snake improves the mDice metric by approximately 2% compared to state-of-the-art methods. Code will be available at https://github.com/SYSUzrc/GAMED-Snake.
