Jigsaw: Authoring Immersive Storytelling Experiences with Augmented Reality and Internet of Things
Lei Zhang, Daekun Kim, Youjean Cho, Ava Robinson, Yu Jiang Tham, Rajan Vaish, Andrés Monroy-Hernández
TL;DR
Jigsaw addresses the challenge of making immersive storytelling accessible by integrating mobile AR with off-the-shelf IoT devices. It presents an authoring tool with a scene-based, open-ended trigger framework that lets novices both experience and craft narratives. The authors prototype three immersive stories (Benjamin Franklin Kite Experiment, The Wind and The Sun, Goodnight Moon) and conduct a qualitative study with 20 participants, showing that IoT augmentation enhances immersion and that playback is engaging, though sensory overload remains a key design concern. The work contributes an AR+IoT authoring tool, illustrative stories, and design guidance for future immersive storytelling systems.
Abstract
Augmented Reality (AR) presents new opportunities for immersive storytelling. However, this immersiveness faces two main hurdles. First, AR's immersive quality is often confined to visual elements, such as pixels on a screen. Second, crafting immersive narratives is complex and generally beyond the reach of amateurs due to the need for advanced technical skills. We introduce Jigsaw, a system that empowers beginners to both experience and craft immersive stories, blending virtual and physical elements. Jigsaw uniquely combines mobile AR with readily available Internet-of-things (IoT) devices. We conducted a qualitative study with 20 participants to assess Jigsaw's effectiveness in both consuming and creating immersive narratives. The results were promising: participants not only successfully created their own immersive stories but also found the playback of three such stories deeply engaging. However, sensory overload emerged as a significant challenge in these experiences. We discuss design trade-offs and considerations for future endeavors in immersive storytelling involving AR and IoT.
