FramePainter: Endowing Interactive Image Editing with Video Diffusion Priors
Yabo Zhang, Xinpeng Zhou, Yihan Zeng, Hang Xu, Hui Li, Wangmeng Zuo
TL;DR
FramePainter addresses the challenge of interactive image editing by leveraging video diffusion priors through an image-to-video formulation, enabling a source image and a lightweight editing cue to generate a two-frame video. A sparse control encoder injects edits into Stable Video Diffusion, while a novel matching attention branch enforces dense correspondence between edited and source tokens, mitigating limitations of temporal attention for large motions. The model is trained on thousands of video-derived image pairs and demonstrates superior editing plausibility, efficiency, and out-of-domain generalization, outperforming baselines with far less training data. This approach suggests a practical pathway for video-informed image editing tasks, reducing data and computation costs while delivering coherent, high-fidelity edits.
Abstract
Interactive image editing allows users to modify images through visual interaction operations such as drawing, clicking, and dragging. Existing methods construct such supervision signals from videos, as they capture how objects change with various physical interactions. However, these models are usually built upon text-to-image diffusion models, so necessitate (i) massive training samples and (ii) an additional reference encoder to learn real-world dynamics and visual consistency. In this paper, we reformulate this task as an image-to-video generation problem, so that inherit powerful video diffusion priors to reduce training costs and ensure temporal consistency. Specifically, we introduce FramePainter as an efficient instantiation of this formulation. Initialized with Stable Video Diffusion, it only uses a lightweight sparse control encoder to inject editing signals. Considering the limitations of temporal attention in handling large motion between two frames, we further propose matching attention to enlarge the receptive field while encouraging dense correspondence between edited and source image tokens. We highlight the effectiveness and efficiency of FramePainter across various of editing signals: it domainantly outperforms previous state-of-the-art methods with far less training data, achieving highly seamless and coherent editing of images, \eg, automatically adjust the reflection of the cup. Moreover, FramePainter also exhibits exceptional generalization in scenarios not present in real-world videos, \eg, transform the clownfish into shark-like shape. Our code will be available at https://github.com/YBYBZhang/FramePainter.
