Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation
Ziyang Xie, Zhizheng Liu, Zhenghao Peng, Wayne Wu, Bolei Zhou
TL;DR
Vid2Sim tackles the persistent sim-to-real gap in urban navigation by turning monocular videos into photorealistic, physically interactive digital twins. It combines geometry-consistent Gaussian Splatting reconstruction with a hybrid GS+mesh representation to provide realistic observations and robust physical interactions for RL training, along with screen-space covariance culling to preserve visual fidelity. The approach yields substantial gains in navigation success and zero-shot sim-to-real transfer in real-world deployments, outperforming traditional mesh-based pipelines and broadening the scalability of simulation-based embodied AI. By enabling diverse real-world scenes, weather effects, and dynamic obstacles, Vid2Sim offers a practical, scalable pathway to train generalizable urban navigation policies with reduced sim-to-real gap.
Abstract
Sim-to-real gap has long posed a significant challenge for robot learning in simulation, preventing the deployment of learned models in the real world. Previous work has primarily focused on domain randomization and system identification to mitigate this gap. However, these methods are often limited by the inherent constraints of the simulation and graphics engines. In this work, we propose Vid2Sim, a novel framework that effectively bridges the sim2real gap through a scalable and cost-efficient real2sim pipeline for neural 3D scene reconstruction and simulation. Given a monocular video as input, Vid2Sim can generate photorealistic and physically interactable 3D simulation environments to enable the reinforcement learning of visual navigation agents in complex urban environments. Extensive experiments demonstrate that Vid2Sim significantly improves the performance of urban navigation in the digital twins and real world by 31.2% and 68.3% in success rate compared with agents trained with prior simulation methods.
