MObI: Multimodal Object Inpainting Using Diffusion Models
Alexandru Buburuzan, Anuj Sharma, John Redford, Puneet K. Dokania, Romain Mueller
TL;DR
MObI presents a diffusion-based framework for multimodal object inpainting that jointly edits camera and lidar data conditioned on a single reference image and a precise 3D bounding box. By extending Paint-by-Example with 3D box conditioning, modality-specific encoders, and gated cross-modal attention, it achieves realistic, semantically coherent insertions and replacements across modalities. The method demonstrates strong controllability and multimodal consistency, validated through qualitative results, realism metrics for camera and lidar, and downstream object-detection assessments on reinserted objects. Limitations include open-world generalization and potential background edits when conditioning on a single box, pointing to future work on full-scene conditioning and broader datasets. Overall, MObI offers a practical tool for generating realistic multimodal counterfactuals to stress-test perception systems in autonomous driving.)
Abstract
Safety-critical applications, such as autonomous driving, require extensive multimodal data for rigorous testing. Methods based on synthetic data are gaining prominence due to the cost and complexity of gathering real-world data but require a high degree of realism and controllability in order to be useful. This paper introduces MObI, a novel framework for Multimodal Object Inpainting that leverages a diffusion model to create realistic and controllable object inpaintings across perceptual modalities, demonstrated for both camera and lidar simultaneously. Using a single reference RGB image, MObI enables objects to be seamlessly inserted into existing multimodal scenes at a 3D location specified by a bounding box, while maintaining semantic consistency and multimodal coherence. Unlike traditional inpainting methods that rely solely on edit masks, our 3D bounding box conditioning gives objects accurate spatial positioning and realistic scaling. As a result, our approach can be used to insert novel objects flexibly into multimodal scenes, providing significant advantages for testing perception models.
