A Global Games-Inspired Approach to Multi-Robot Task Allocation for Heterogeneous Teams
Logan Beaver
TL;DR
This work tackles multi-robot task allocation for heterogeneous teams by framing the problem as a global-games mechanism design. A linear utility $u_i(a, \mathbf{n}, \mathbf{s})$ drives robots to distribute across tasks based on a per-task signal $s_k(t)$ and current occupancy, yielding a mixed Nash equilibrium that favors more capable robots and balanced task coverage. The authors derive explicit NE solutions for homogeneous cases and extend to heterogeneous groups through a reduction to tractable linear systems, accompanied by an efficient iterative-elimination algorithm with $O(M\cdot g)$ complexity. Simulations in colony maintenance and persistent monitoring demonstrate dynamic, robust allocations with resilience to robot addition/removal and without explicit inter-robot communication. The approach offers scalable MRTA with real-time adaptability and theoretical guarantees under the global-games framework, with future work aimed at hardware validation and richer dynamics.
Abstract
In this article we propose a game-theoretic approach to the multi-robot task allocation problem using the framework of global games. Each task is associated with a global signal, a real-valued number that captures the task execution progress and/or urgency. We propose a linear objective function for each robot in the system, which, for each task, increases with global signal and decreases with the number assigned robots. We provide conditions on the objective function hyperparameters to induce a mixed Nash equilibrium, i.e., solutions where all robots are not assigned to a single task. The resulting algorithm only requires the inversion of a matrix to determine a probability distribution over the robot assignments. We demonstrate the performance of our algorithm in simulation and provide direction for applications and future work.
