Adaptive Context-Aware Multi-Path Transmission Control for VR/AR Content: A Deep Reinforcement Learning Approach
Shakil Ahmed, Saifur Rahman Sabuj, Ashfaq Khokhar
TL;DR
This work addresses the stringent QoS requirements of AR/VR streaming by recognizing that traditional TCP/MPTCP struggle in dynamic, multi-path environments. It introduces Adaptive Context-Aware Multi-Path Transmission Control (ACMPTC), a DRL-based, multi-agent framework that jointly optimizes path selection, congestion control, and bandwidth allocation in real time, guided by a feedback loop and a utility-based objective. The approach combines a formal ACMPTC model with per-stream DRL agents (A2C) that operate with localized state, actions, and rewards to achieve scalable, decentralized optimization, alongside an explicit complexity analysis. Simulation on a 360-degree video dataset demonstrates ACMPTC's superior QoS under AR/VR-like conditions, outperforming TCP and standard MPTCP in throughput, latency, and resilience to congestion. Overall, ACMPTC offers a principled, data-driven path management solution with practical implications for high-bandwidth, low-latency AR/VR delivery in future multi-path networks.
Abstract
This paper introduces the Adaptive Context-Aware Multi-Path Transmission Control Protocol (ACMPTCP), an efficient approach designed to optimize the performance of Multi-Path Transmission Control Protocol (MPTCP) for data-intensive applications such as augmented and virtual reality (AR/VR) streaming. ACMPTCP addresses the limitations of conventional MPTCP by leveraging deep reinforcement learning (DRL) for agile end-to-end path management and optimal bandwidth allocation, facilitating path realignment across diverse network environments.
