Geometric Freeze-Tag Problem
Sharareh Alipour, Kajal Baghestani, Mahdis Mirzaei, Soroush Sahraei
TL;DR
This work advances the geometric Freeze-Tag Problem by deriving new upper bounds for wake-up times in low-dimensional Euclidean spaces under $l_2$ and $l_1$ norms. It introduces two core strategies in 2D, Arc-Strategy and Ring-Strategy, and combines them to achieve a new bound of $5.4162$ for $(\mathbb{R}^2, l_2)$, improving prior results. In 3D, it provides the first bounds for makespan under these norms, proving $13$ for $(\mathbb{R}^3, l_1)$ (implying $22.52$ for $(\mathbb{R}^3, l_2)$), and then extends to boundary and surface variants with a $12.37$ bound for boundary-FTP and $11.65$ for surface-FTP. A key methodological feature is a boundary-to-disk mapping that preserves or increases pairwise distances, enabling the transfer of disk-based strategies to hemisphere and surface problems, and yielding practical benchmarks for multi-robot wake-up tasks.
Abstract
We study the Freeze-Tag Problem (FTP), introduced by Arkin et al. (SODA'02), where the goal is to wake up a group of $n$ robots, starting from a single active robot. Our focus is on the geometric version of the problem, where robots are positioned in $\mathbb{R}^d$, and once activated, a robot can move at a constant speed to wake up others. The objective is to minimize the time it takes to activate the last robot, also known as the makespan. We present new upper bounds for the $l_1$ and $l_2$ norms in $\mathbb{R}^2$ and $\mathbb{R}^3$. For $(\mathbb{R}^2, l_2)$, we achieve a makespan of at most $5.4162r$, improving on the previous bound of $7.07r$ by Bonichon et al. (DISC'24). In $(\mathbb{R}^3, l_1)$, we establish an upper bound of $13r$, which leads to a bound of $22.52r$ for $(\mathbb{R}^3, l_2)$. Here, $r$ denotes the maximum distance of a robot from the initially active robot under the given norm. To the best of our knowledge, these are the first known bounds for the makespan in $\mathbb{R}^3$ under these norms. We also explore the FTP in $(\mathbb{R}^3, l_2)$ for specific instances where robots are positioned on a boundary, providing further insights into practical scenarios.
