An Interaction Design Toolkit for Physical Task Guidance with Artificial Intelligence and Mixed Reality
Arthur Caetano, Alejandro Aponte, Misha Sra
TL;DR
This work addresses the design challenges of AI-enabled Mixed Reality task guidance by introducing MixITS-Kit, a targeted design toolkit built from eight low-fidelity MixITS prototypes developed in a 10-week graduate course. The toolkit combines an Interaction Canvas, six design considerations, and 36 design patterns to help designers analyze gulfs of execution and evaluation across user, AI, and environment, supporting multi-level reasoning from high-level goals to concrete solutions. An asynchronous, multi-task evaluation with eight participants demonstrates the toolkit’s potential to provide a shared vocabulary and actionable guidance, though some users found abstraction level and pattern mapping challenging. The study argues that MixITS-Kit can accelerate the development of safe, context-aware, and learnable AI-assisted MR systems, with implications for education, practice, and future tool refinement. Overall, the Toolkit promises to streamline the design of embodied, real-environment AI guidance, enabling broader accessibility to skill acquisition and safety-critical tasks.
Abstract
Physical skill acquisition, from sports techniques to surgical procedures, requires instruction and feedback. In the absence of a human expert, Physical Task Guidance (PTG) systems can offer a promising alternative. These systems integrate Artificial Intelligence (AI) and Mixed Reality (MR) to provide realtime feedback and guidance as users practice and learn skills using physical tools and objects. However, designing PTG systems presents challenges beyond engineering complexities. The intricate interplay between users, AI, MR interfaces, and the physical environment creates unique interaction design hurdles. To address these challenges, we present an interaction design toolkit derived from our analysis of PTG prototypes developed by eight student teams during a 10-week-long graduate course. The toolkit comprises Design Considerations, Design Patterns, and an Interaction Canvas. Our evaluation suggests that the toolkit can serve as a valuable resource for practitioners designing PTG systems and researchers developing new tools for human-AI interaction design.
