An XAI Social Media Platform for Teaching K-12 Students AI-Driven Profiling, Clustering, and Engagement-Based Recommending
Nicolas Pope, Juho Kahila, Henriikka Vartiainen, Mohammed Saqr, Sonsoles Lopez-Pernas, Teemu Roos, Jari Laru, Matti Tedre
TL;DR
This paper addresses the need to teach K-12 students how AI-powered social media platforms collect data, build profiles, track engagement, and deliver recommendations. It introduces Somekone, a browser-based explainable AI education tool with an Instagram-like interface that provides real-time explanations and classroom-wide visualizations of data-driven mechanisms. In a pilot with $n=209$ learners across $12$ schools, latent profile analysis identified $k=3$ usage profiles and sequence analysis revealed distinct interaction trajectories, illustrating how students navigate data and recommendations. The work advances AI literacy and data agency in schooling, supports responsible understanding of personalization and privacy, and provides rich data for learning analytics research, while noting limitations and opportunities for stronger ethics integration and scalable teacher materials.
Abstract
This paper, submitted to the special track on resources for teaching AI in K-12, presents an explainable AI (XAI) education tool designed for K-12 classrooms, particularly for students in grades 4-9. The tool was designed for interventions on the fundamental processes behind social media platforms, focusing on four AI- and data-driven core concepts: data collection, user profiling, engagement metrics, and recommendation algorithms. An Instagram-like interface and a monitoring tool for explaining the data-driven processes make these complex ideas accessible and engaging for young learners. The tool provides hands-on experiments and real-time visualizations, illustrating how user actions influence both their personal experience on the platform and the experience of others. This approach seeks to enhance learners' data agency, AI literacy, and sensitivity to AI ethics. The paper includes a case example from 12 two-hour test sessions involving 209 children, using learning analytics to demonstrate how they navigated their social media feeds and the browsing patterns that emerged.
