MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild
Muhammad Usama Saleem, Ekkasit Pinyoanuntapong, Mayur Jagdishbhai Patel, Hongfei Xue, Ahmed Helmy, Srijan Das, Pu Wang
TL;DR
MaskHand tackles monocular 3D hand mesh reconstruction by introducing a generative masked modeling framework that explicitly learns the probabilistic 2D-to-3D mapping. It combines VQ-MANO, which tokenizes 3D hand poses into discrete tokens, with a Context-Guided Masked Transformer that fuses image context, 2D pose cues, and masked token distributions to produce high-confidence hand meshes. A differential masked training objective and confidence-guided iterative sampling enable accurate reconstructions even under occlusions and depth ambiguities, achieving state-of-the-art results on HO3Dv3, FreiHAND, and HInt, and enabling text-conditioned text-to-mesh generation. The approach provides explicit uncertainty estimates for each mesh hypothesis, enhancing robustness and practical applicability in real-world hand understanding tasks and AR/VR applications.
Abstract
Reconstructing a 3D hand mesh from a single RGB image is challenging due to complex articulations, self-occlusions, and depth ambiguities. Traditional discriminative methods, which learn a deterministic mapping from a 2D image to a single 3D mesh, often struggle with the inherent ambiguities in 2D-to-3D mapping. To address this challenge, we propose MaskHand, a novel generative masked model for hand mesh recovery that synthesizes plausible 3D hand meshes by learning and sampling from the probabilistic distribution of the ambiguous 2D-to-3D mapping process. MaskHand consists of two key components: (1) a VQ-MANO, which encodes 3D hand articulations as discrete pose tokens in a latent space, and (2) a Context-Guided Masked Transformer that randomly masks out pose tokens and learns their joint distribution, conditioned on corrupted token sequence, image context, and 2D pose cues. This learned distribution facilitates confidence-guided sampling during inference, producing mesh reconstructions with low uncertainty and high precision. Extensive evaluations on benchmark and real-world datasets demonstrate that MaskHand achieves state-of-the-art accuracy, robustness, and realism in 3D hand mesh reconstruction. Project website: https://m-usamasaleem.github.io/publication/MaskHand/MaskHand.html.
