Gaussian Splatting for Efficient Satellite Image Photogrammetry
Luca Savant Aira, Gabriele Facciolo, Thibaud Ehret
TL;DR
This work tackles efficient digital surface modeling from multi-date satellite imagery by reframing NeRF-era radiance field learning as Gaussian splatting with a compact 3D primitive representation. The Earth-observation Gaussian Splatting (EOGS) adapts 3DGS to remote sensing with affine camera projections, shadow mapping, and per-camera color corrections, together with three regularizers to promote sparsity, view consistency, and opaqueness. Empirical results on DFC2019 and IARPA2016 show EOGS achieves comparable elevation accuracy to EO-NeRF while being about $300\times$ faster, including a foliage-avoidance scenario. The work suggests that Gaussian splatting is a practical, scalable alternative for large-scale, multi-date satellite photogrammetry.
Abstract
Recently, Gaussian splatting has emerged as a strong alternative to NeRF, demonstrating impressive 3D modeling capabilities while requiring only a fraction of the training and rendering time. In this paper, we show how the standard Gaussian splatting framework can be adapted for remote sensing, retaining its high efficiency. This enables us to achieve state-of-the-art performance in just a few minutes, compared to the day-long optimization required by the best-performing NeRF-based Earth observation methods. The proposed framework incorporates remote-sensing improvements from EO-NeRF, such as radiometric correction and shadow modeling, while introducing novel components, including sparsity, view consistency, and opacity regularizations.
