EGP3D: Edge-guided Geometric Preserving 3D Point Cloud Super-resolution for RGB-D camera
Zheng Fang, Ke Ye, Yaofang Liu, Gongzhe Li, Xianhong Zhao, Jialong Li, Ruxin Wang, Yuchen Zhang, Xiangyang Ji, Qilin Sun
TL;DR
RGB-D point clouds from common sensors suffer from low resolution and blurry boundaries. EGP3D introduces an edge-guided, geometry-preserving upsampling pipeline that densifies point clouds and enforces edge alignment by projecting to a 2D space, computing a concave hull, and optimizing against RGB edges with three losses: $L_{ ext{CD}}$, $L_{ ext{HD}}$, and $L_{ ext{GS}}$, combined as $L = \alpha L_{ ext{CD}} + \beta L_{ ext{HD}} + \gamma L_{ ext{GS}}$. The method integrates a PU network based on Local Distance Indicator with an edge-guided module that operates in a unified coordinate frame, enabling direct 3D refinement without depth-to-point conversion. A real-world RGB-D dataset capturing noise and stray-light effects supports evaluation, and experiments show superior edge preservation and boundary fidelity compared to state-of-the-art PU and GDSR approaches, across multiple scales. Overall, EGP3D advances practical high-fidelity 3D reconstruction for RGB-D applications by combining edge-aware geometry preservation with realistic data and robust optimization.”
Abstract
Point clouds or depth images captured by current RGB-D cameras often suffer from low resolution, rendering them insufficient for applications such as 3D reconstruction and robots. Existing point cloud super-resolution (PCSR) methods are either constrained by geometric artifacts or lack attention to edge details. To address these issues, we propose an edge-guided geometric-preserving 3D point cloud super-resolution (EGP3D) method tailored for RGB-D cameras. Our approach innovatively optimizes the point cloud with an edge constraint on a projected 2D space, thereby ensuring high-quality edge preservation in the 3D PCSR task. To tackle geometric optimization challenges in super-resolution point clouds, particularly preserving edge shapes and smoothness, we introduce a multi-faceted loss function that simultaneously optimizes the Chamfer distance, Hausdorff distance, and gradient smoothness. Existing datasets used for point cloud upsampling are predominantly synthetic and inadequately represent real-world scenarios, neglecting noise and stray light effects. To address the scarcity of realistic RGB-D data for PCSR tasks, we built a dataset that captures real-world noise and stray-light effects, offering a more accurate representation of authentic environments. Validated through simulations and real-world experiments, the proposed method exhibited superior performance in preserving edge clarity and geometric details.
