GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs
Xinli Xu, Wenhang Ge, Dicong Qiu, ZhiFei Chen, Dongyu Yan, Zhuoyun Liu, Haoyu Zhao, Hanfeng Zhao, Shunsi Zhang, Junwei Liang, Ying-Cong Chen
TL;DR
GaussianProperty presents a training-free pipeline that attaches physical properties to 3D Gaussians by integrating SAM-based segmentation with GPT-4V-driven material reasoning. It uses a global-local 2D reasoning module and a multi-view voting scheme to lift 2D material estimates to 3D Gaussians, enabling physics-based dynamics via the Material Point Method and material-aware grasping with adaptive force bounds. The core contributions include a part-level segmentation strategy, a global-local reasoning framework with gradual prompting, a 2D-to-3D voting mechanism, and demonstrated improvements in material segmentation, dynamics, and grasping on ABO, MVImgNet, and real-world objects, with open-source resources available. The approach offers a practical pathway to inferring and exploiting physical properties from visual data for robotics and simulation tasks, reducing annotation overhead and enabling scalable dynamic rendering and manipulation.
Abstract
Estimating physical properties for visual data is a crucial task in computer vision, graphics, and robotics, underpinning applications such as augmented reality, physical simulation, and robotic grasping. However, this area remains under-explored due to the inherent ambiguities in physical property estimation. To address these challenges, we introduce GaussianProperty, a training-free framework that assigns physical properties of materials to 3D Gaussians. Specifically, we integrate the segmentation capability of SAM with the recognition capability of GPT-4V(ision) to formulate a global-local physical property reasoning module for 2D images. Then we project the physical properties from multi-view 2D images to 3D Gaussians using a voting strategy. We demonstrate that 3D Gaussians with physical property annotations enable applications in physics-based dynamic simulation and robotic grasping. For physics-based dynamic simulation, we leverage the Material Point Method (MPM) for realistic dynamic simulation. For robot grasping, we develop a grasping force prediction strategy that estimates a safe force range required for object grasping based on the estimated physical properties. Extensive experiments on material segmentation, physics-based dynamic simulation, and robotic grasping validate the effectiveness of our proposed method, highlighting its crucial role in understanding physical properties from visual data. Online demo, code, more cases and annotated datasets are available on \href{https://Gaussian-Property.github.io}{this https URL}.
