Volumetric Mapping with Panoptic Refinement via Kernel Density Estimation for Mobile Robots
Khang Nguyen, Tuan Dang, Manfred Huber
TL;DR
The paper tackles 3D panoptic mapping for mobile robots by refining RGB-based segmentation masks through depth-driven kernel density estimation and integrating the results with projective signed distance functions. The core idea is to perform depth-hole filling, non-parametric depth outlier rejection, and KDE-based mask refinement to produce accurate, out-of-distribution–robust masks before incremental SDF-based volumetric reconstruction with semantic labels. The main contributions are a parametric-free depth refinement pipeline and its seamless integration with semantic SDF updates, achieving improved mask IOU and cleaner 3D reconstructions on synthetic data and real-robot experiments. This approach enhances robustness and accuracy for real-world robotic perception, enabling more reliable manipulation and scene understanding in indoor environments.
Abstract
Reconstructing three-dimensional (3D) scenes with semantic understanding is vital in many robotic applications. Robots need to identify which objects, along with their positions and shapes, to manipulate them precisely with given tasks. Mobile robots, especially, usually use lightweight networks to segment objects on RGB images and then localize them via depth maps; however, they often encounter out-of-distribution scenarios where masks over-cover the objects. In this paper, we address the problem of panoptic segmentation quality in 3D scene reconstruction by refining segmentation errors using non-parametric statistical methods. To enhance mask precision, we map the predicted masks into a depth frame to estimate their distribution via kernel densities. The outliers in depth perception are then rejected without the need for additional parameters in an adaptive manner to out-of-distribution scenarios, followed by 3D reconstruction using projective signed distance functions (SDFs). We validate our method on a synthetic dataset, which shows improvements in both quantitative and qualitative results for panoptic mapping. Through real-world testing, the results furthermore show our method's capability to be deployed on a real-robot system. Our source code is available at: https://github.com/mkhangg/refined panoptic mapping.
