AURORA: Automated Unleash of 3D Room Outlines for VR Applications
Huijun Han, Yongqing Liang, Yuanlong Zhou, Wenping Wang, Edgar J. Rojas-Munoz, Xin Li
TL;DR
AURORA tackles the labor-intensive challenge of VR interior design by converting RGB-D sequences into accurate 3D interior outlines suitable for fully virtual or hybrid scenes that integrate CAD assets. The pipeline combines GS-based SLAM (via SplaTAM) with geometry-refined surface reconstruction using two novel losses, followed by TSDF-fusion conversion, 3D instance segmentation with SoftGroup++, envelope extraction, and ShapeNet-based model registration, all guided by interior priors. Key contributions include the introduction of $\ ext{L}_{normal}$ and $\
Abstract
Creating realistic VR experiences is challenging due to the labor-intensive process of accurately replicating real-world details into virtual scenes, highlighting the need for automated methods that maintain spatial accuracy and provide design flexibility. In this paper, we propose AURORA, a novel method that leverages RGB-D images to automatically generate both purely virtual reality (VR) scenes and VR scenes combined with real-world elements. This approach can benefit designers by streamlining the process of converting real-world details into virtual scenes. AURORA integrates advanced techniques in image processing, segmentation, and 3D reconstruction to efficiently create realistic and detailed interior designs from real-world environments. The design of this integration ensures optimal performance and precision, addressing key challenges in automated indoor design generation by uniquely combining and leveraging the strengths of foundation models. We demonstrate the effectiveness of our approach through experiments, both on self-captured data and public datasets, showcasing its potential to enhance virtual reality (VR) applications by providing interior designs that conform to real-world positioning.
