GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion
Jiapeng Tang, Davide Davoli, Tobias Kirschstein, Liam Schoneveld, Matthias Niessner
TL;DR
GAF enables photorealistic, animatable 3D head avatars from monocular videos by distilling multi-view diffusion priors into Gaussian splats bound to a FLAME-based head model. It introduces a normal-map conditioned multi-view latent diffusion model that generates view-consistent, identity-preserving novel views from a single input, using iteratively denoised pseudo-ground truths and a latent upsampler to enhance realism. Evaluations on NeRSemble and monocular datasets show state-of-the-art novel-view synthesis and improved animation fidelity, demonstrating robustness to limited observations from commodity devices. The work advances practical avatar creation for AR/VR by reducing capture requirements and providing a view-consistent, editable head representation that can be re-animated efficiently.
Abstract
We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar reconstruction from such recordings is challenging due to limited observations, which leaves unobserved regions under-constrained and can lead to artifacts in novel views. To address this problem, we introduce a multi-view head diffusion model, leveraging its priors to fill in missing regions and ensure view consistency in Gaussian splatting renderings. To enable precise viewpoint control, we use normal maps rendered from FLAME-based head reconstruction, which provides pixel-aligned inductive biases. We also condition the diffusion model on VAE features extracted from the input image to preserve facial identity and appearance details. For Gaussian avatar reconstruction, we distill multi-view diffusion priors by using iteratively denoised images as pseudo-ground truths, effectively mitigating over-saturation issues. To further improve photorealism, we apply latent upsampling priors to refine the denoised latent before decoding it into an image. We evaluate our method on the NeRSemble dataset, showing that GAF outperforms previous state-of-the-art methods in novel view synthesis. Furthermore, we demonstrate higher-fidelity avatar reconstructions from monocular videos captured on commodity devices.
