Creative Portraiture: Exploring Creative Adversarial Networks and Conditional Creative Adversarial Networks
Sebastian Hereu, Qianfei Hu
TL;DR
The paper addresses the challenge that standard GANs may simply replicate training data and explores creative adversarial networks (CAN) and their conditional variant (CCAN) to generate novel portraits. By training on WikiArt portrait subsets at a reduced resolution, the authors show CAN can yield more diverse, expressive outputs than a DCGAN baseline, while CCAN demonstrates style-conditioned but still creative outputs. The study provides a concrete, scalable framework, including training procedures, qualitative assessments, and a public code repository, to advance computational creativity in visual art. It also highlights the need for larger, more capable models to achieve richer detail and raises questions about genuine machine creativity versus learned stylistic reproduction.
Abstract
Convolutional neural networks (CNNs) have been combined with generative adversarial networks (GANs) to create deep convolutional generative adversarial networks (DCGANs) with great success. DCGANs have been used for generating images and videos from creative domains such as fashion design and painting. A common critique of the use of DCGANs in creative applications is that they are limited in their ability to generate creative products because the generator simply learns to copy the training distribution. We explore an extension of DCGANs, creative adversarial networks (CANs). Using CANs, we generate novel, creative portraits, using the WikiArt dataset to train the network. Moreover, we introduce our extension of CANs, conditional creative adversarial networks (CCANs), and demonstrate their potential to generate creative portraits conditioned on a style label. We argue that generating products that are conditioned, or inspired, on a style label closely emulates real creative processes in which humans produce imaginative work that is still rooted in previous styles.
