MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds
Zhenggang Tang, Yuchen Fan, Dilin Wang, Hongyu Xu, Rakesh Ranjan, Alexander Schwing, Zhicheng Yan
TL;DR
The paper tackles the inefficiency and error propagation of two-view pose-free reconstruction by introducing MV-DUSt3R, a single-stage network that fuses information from many views in one forward pass to produce per-view 3D pointmaps without camera intrinsics or poses. MV-DUSt3R+ builds on this with cross-reference-view attention to robustly integrate information across multiple reference views, further improving large-scale scene reconstructions. Both models can be extended for novel view synthesis through Gaussian splatting heads, trained jointly with reconstruction and rendering losses. Across HM3D, ScanNet, and MP3D, the authors demonstrate substantial speedups and accuracy gains over prior art, with up to 24-view inputs and sub-2-second reconstructions, making pose-free, large-scale multi-view reconstruction practical for real-time or near-real-time applications.
Abstract
Recent sparse multi-view scene reconstruction advances like DUSt3R and MASt3R no longer require camera calibration and camera pose estimation. However, they only process a pair of views at a time to infer pixel-aligned pointmaps. When dealing with more than two views, a combinatorial number of error prone pairwise reconstructions are usually followed by an expensive global optimization, which often fails to rectify the pairwise reconstruction errors. To handle more views, reduce errors, and improve inference time, we propose the fast single-stage feed-forward network MV-DUSt3R. At its core are multi-view decoder blocks which exchange information across any number of views while considering one reference view. To make our method robust to reference view selection, we further propose MV-DUSt3R+, which employs cross-reference-view blocks to fuse information across different reference view choices. To further enable novel view synthesis, we extend both by adding and jointly training Gaussian splatting heads. Experiments on multi-view stereo reconstruction, multi-view pose estimation, and novel view synthesis confirm that our methods improve significantly upon prior art. Code will be released.
