FEAD: Figma-Enhanced App Design Framework for Improving UI/UX in Educational App Development
Tianyi Huang
TL;DR
This study targets poor UI/UX design capabilities in MIT App Inventor by introducing the FEAD Method, which tightly couples Figma with the MIT App Inventor workflow via an identify-design-implement cycle. Employing an 8-point grid and Gestalt perception principles, FEAD guides students from problem framing to implementation, validated through a case study on a shopping-list app. Quantitative results show FEAD designs achieve mean UI/UX and color scores of 0.727 and 0.719, respectively, far exceeding baseline scores of -0.380 and -0.423, with 61.2% of participants rating FEAD as professional. The work demonstrates that integrating professional design tools into educational programming environments can substantially enhance usability, aesthetics, and perceived quality, offering a scalable path for design-first education in app development.
Abstract
Designing user-centric mobile applications is increasingly essential in educational technology. However, platforms like MIT App Inventor-one of the world's largest educational app development tools-face inherent limitations in supporting modern UI/UX design. This study introduces the Figma-Enhanced App Design (FEAD) Method, a structured framework that integrates Figma's advanced design tools into MIT App Inventor using an identify-design-implement workflow. Leveraging principles such as the 8-point grid system and Gestalt laws of perception, the FEAD Method empowers users to address design gaps, creating visually appealing, functional, and accessible applications. A comparative evaluation revealed that 61.2% of participants perceived FEAD-enhanced designs as on par with professional apps, compared to just 8.2% for baseline designs. These findings highlight the potential of bridging design with development platforms to enhance app creation, offering a scalable framework for students to master both functional and aesthetic design principles and excel in shaping the future of user-centric technology.
