AffordDP: Generalizable Diffusion Policy with Transferable Affordance
Shijie Wu, Yihang Zhu, Yunao Huang, Kaizhen Zhu, Jiayuan Gu, Jingyi Yu, Ye Shi, Jingya Wang
TL;DR
AffordDP introduces a diffusion-based imitation learning framework that generalizes manipulation to unseen objects and categories by transferring 3D static and dynamic affordances through a 6D transform and by guiding diffusion sampling with affordance priors. It builds an affordance memory from foundation-model features and uses ICP-based registration to align dynamic affordances, conditioning a DDIM-based diffusion policy on scene, state, and affordances. An adaptive affordance-guided sampling process steers actions toward the target affordance without leaving the action manifold, yielding robust performance in simulation and real-world tasks with unseen objects. Experiments show superior generalization over two diffusion baselines across object instances and categories, with ablations highlighting the importance of trajectory information and guidance for zero-shot transfer.
Abstract
Diffusion-based policies have shown impressive performance in robotic manipulation tasks while struggling with out-of-domain distributions. Recent efforts attempted to enhance generalization by improving the visual feature encoding for diffusion policy. However, their generalization is typically limited to the same category with similar appearances. Our key insight is that leveraging affordances--manipulation priors that define "where" and "how" an agent interacts with an object--can substantially enhance generalization to entirely unseen object instances and categories. We introduce the Diffusion Policy with transferable Affordance (AffordDP), designed for generalizable manipulation across novel categories. AffordDP models affordances through 3D contact points and post-contact trajectories, capturing the essential static and dynamic information for complex tasks. The transferable affordance from in-domain data to unseen objects is achieved by estimating a 6D transformation matrix using foundational vision models and point cloud registration techniques. More importantly, we incorporate affordance guidance during diffusion sampling that can refine action sequence generation. This guidance directs the generated action to gradually move towards the desired manipulation for unseen objects while keeping the generated action within the manifold of action space. Experimental results from both simulated and real-world environments demonstrate that AffordDP consistently outperforms previous diffusion-based methods, successfully generalizing to unseen instances and categories where others fail.
