emg2pose: A Large and Diverse Benchmark for Surface Electromyographic Hand Pose Estimation
Sasha Salter, Richard Warren, Collin Schlager, Adrian Spurr, Shangchen Han, Rohin Bhasin, Yujun Cai, Peter Walkington, Anuoluwapo Bolarinwa, Robert Wang, Nathan Danielson, Josh Merel, Eftychios Pnevmatikakis, Jesse Marshall
TL;DR
The paper introduces emg2pose, the largest public dataset for wrist sEMG-based hand pose estimation, combining 193 participants, 370 hours, 29 gesture stages, 16-channel sEMG at 2 kHz, and 26-camera mocap ground-truth. It defines two tasks—pose regression and tracking—along with held-out evaluation settings across unseen users, stages, and user-stage combinations, and provides three competitive baselines including a velocity-based model, vemg2pose. Results show vemg2pose achieving the strongest generalization performance, with analyses revealing how dataset scale, stage diversity, and anatomical variability influence accuracy. The benchmark enables systematic study of generalized sEMG-to-pose decoding and aims to accelerate robust, non-vision-based hand control for AR/VR and related applications. Overall, emg2pose establishes a valuable platform for advancing biosignal-driven human-computer interfaces and highlights key directions for overcoming generalization challenges.
Abstract
Hands are the primary means through which humans interact with the world. Reliable and always-available hand pose inference could yield new and intuitive control schemes for human-computer interactions, particularly in virtual and augmented reality. Computer vision is effective but requires one or multiple cameras and can struggle with occlusions, limited field of view, and poor lighting. Wearable wrist-based surface electromyography (sEMG) presents a promising alternative as an always-available modality sensing muscle activities that drive hand motion. However, sEMG signals are strongly dependent on user anatomy and sensor placement, and existing sEMG models have required hundreds of users and device placements to effectively generalize. To facilitate progress on sEMG pose inference, we introduce the emg2pose benchmark, the largest publicly available dataset of high-quality hand pose labels and wrist sEMG recordings. emg2pose contains 2kHz, 16 channel sEMG and pose labels from a 26-camera motion capture rig for 193 users, 370 hours, and 29 stages with diverse gestures - a scale comparable to vision-based hand pose datasets. We provide competitive baselines and challenging tasks evaluating real-world generalization scenarios: held-out users, sensor placements, and stages. emg2pose provides the machine learning community a platform for exploring complex generalization problems, holding potential to significantly enhance the development of sEMG-based human-computer interactions.
