PaNDaS: Learnable Deformation Modeling with Localized Control
Thomas Besnier, Emery Pierson, Sylvain Arguillere, Maks Ovsjanikov, Mohamed Daoudi
TL;DR
PaNDaS addresses partial non-rigid deformations by learning a local per-face feature field on a neutral pose and a global pose encoding of the target. A deformation generator predicts a per-face Jacobian field, which is integrated via a Poisson solve to produce a vertex displacement, enabling localized control and partial interpolations without inference-time optimization. The method supports pose mixing, partial pose transfer, and statistical analysis of deformations, demonstrated across MANO, DFAUST, and COMA with state-of-the-art locality and non-linear deformation handling. This has practical impact for realistic avatar deformation, animation, and shape statistics on unregistered data, with robust performance under remeshing and partial descriptions.
Abstract
Non-rigid shape deformations pose significant challenges, and most existing methods struggle to handle partial deformations effectively. We propose to learn deformations at the point level, which allows for localized control of 3D surface meshes, enabling Partial Non-rigid Deformations and interpolations of Surfaces (PaNDaS). Unlike previous approaches, our method can restrict the deformations to specific parts of the shape in a versatile way. Moreover, one can mix and combine various poses from the database, all while not requiring any optimization at inference time. We demonstrate state-of-the-art accuracy and greater locality for shape reconstruction and interpolation compared to approaches relying on global shape representation across various types of human surface data. We also demonstrate several localized shape manipulation tasks and show that our method can generate new shapes by combining different input deformations. Code and data will be made available after the reviewing process.
