FLOAT: Generative Motion Latent Flow Matching for Audio-driven Talking Portrait
Taekyung Ki, Dongchan Min, Gyeongsu Chae
TL;DR
FLOAT introduces flow matching in a learned motion latent space to generate audio-driven talking portraits with temporally coherent motion and improved efficiency. By embedding motion in an orthogonal basis and using a transformer-based vector-field predictor conditioned on audio and emotion, FLOAT reduces sampling steps while maintaining high visual quality. The method demonstrates state-of-the-art results on HDTF and RAVDESS across multiple metrics and supports flexible at-test control, including lambda-based motion editing and emotion redirection. This approach offers a practical, efficient alternative to diffusion-based video synthesis for realistic talking portraits with emotion-aware dynamics.
Abstract
With the rapid advancement of diffusion-based generative models, portrait image animation has achieved remarkable results. However, it still faces challenges in temporally consistent video generation and fast sampling due to its iterative sampling nature. This paper presents FLOAT, an audio-driven talking portrait video generation method based on flow matching generative model. Instead of a pixel-based latent space, we take advantage of a learned orthogonal motion latent space, enabling efficient generation and editing of temporally consistent motion. To achieve this, we introduce a transformer-based vector field predictor with an effective frame-wise conditioning mechanism. Additionally, our method supports speech-driven emotion enhancement, enabling a natural incorporation of expressive motions. Extensive experiments demonstrate that our method outperforms state-of-the-art audio-driven talking portrait methods in terms of visual quality, motion fidelity, and efficiency.
