UnitedVLN: Generalizable Gaussian Splatting for Continuous Vision-Language Navigation
Guangzhao Dai, Jian Zhao, Yuantao Chen, Yusen Qin, Hao Zhao, Guosen Xie, Yazhou Yao, Xiangbo Shu, Xuelong Li
TL;DR
UnitedVLN tackles Vision-Language Navigation in Continuous Environments by jointly rendering high-fidelity 360° appearance and semantic information from sparse neural points. It introduces a generalizable 3D Gaussian Splatting (3DGS) pre-training framework with two novel schemes: Search-Then-Query (STQ) for efficient neural point sampling and Separate-Then-United (STU) rendering to fuse NeRF-based semantic rendering with 3DGS appearance rendering. The approach yields state-of-the-art results on VLN-CE benchmarks (R2R-CE, RxR-CE), demonstrates strong generalization to other VLN-CE models, and achieves substantially faster rendering than prior NeRF-based methods. By uniting appearance-level cues with high-level semantic information, UnitedVLN enhances robustness against occlusions and ambiguities, enabling more accurate and interpretable navigation in complex indoor environments.
Abstract
Vision-and-Language Navigation (VLN), where an agent follows instructions to reach a target destination, has recently seen significant advancements. In contrast to navigation in discrete environments with predefined trajectories, VLN in Continuous Environments (VLN-CE) presents greater challenges, as the agent is free to navigate any unobstructed location and is more vulnerable to visual occlusions or blind spots. Recent approaches have attempted to address this by imagining future environments, either through predicted future visual images or semantic features, rather than relying solely on current observations. However, these RGB-based and feature-based methods lack intuitive appearance-level information or high-level semantic complexity crucial for effective navigation. To overcome these limitations, we introduce a novel, generalizable 3DGS-based pre-training paradigm, called UnitedVLN, which enables agents to better explore future environments by unitedly rendering high-fidelity 360 visual images and semantic features. UnitedVLN employs two key schemes: search-then-query sampling and separate-then-united rendering, which facilitate efficient exploitation of neural primitives, helping to integrate both appearance and semantic information for more robust navigation. Extensive experiments demonstrate that UnitedVLN outperforms state-of-the-art methods on existing VLN-CE benchmarks.
