Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussian Splatting
Joji Joseph, Bharadwaj Amrutur, Shalabh Bhatnagar
TL;DR
This work proposes a training-free method for feature field rendering in 3D Gaussian Splatting, enabling fast and scalable embedding of high-dimensional features into 3D scenes, and achieves performance comparable to or better than training-based approaches, while significantly reducing computational cost.
Abstract
We introduce a training-free method for feature field rendering in Gaussian splatting. Our approach back-projects 2D features into pre-trained 3D Gaussians, using a weighted sum based on each Gaussian's influence in the final rendering. While most training-based feature field rendering methods excel at 2D segmentation but perform poorly at 3D segmentation without post-processing, our method achieves high-quality results in both 2D and 3D segmentation. Experimental results demonstrate that our approach is fast, scalable, and offers performance comparable to training-based methods.
