Open-Vocabulary Online Semantic Mapping for SLAM
Tomas Berriel Martins, Martin R. Oswald, Javier Civera
TL;DR
The paper tackles open-vocabulary 3D semantic SLAM by introducing OVO, an online pipeline that builds a 3D semantic map of segments labeled with CLIP descriptors. It combines SAM-based 2D masks, a 3D segment mapper, and a novel per-dimension CLIP merging network to fuse descriptors across views, enabling loop-closure-aware, open-set semantic labeling within SLAM backbones. Empirically, OVO achieves superior 3D segmentation metrics on Replica and ScanNetv2 compared to offline and online baselines, while maintaining favorable runtime and memory footprints, even on real-time backbones like ORB-SLAM2. The work demonstrates that learned CLIP merging and open-vocabulary descriptors can generalize to unseen classes, broadening the applicability of semantic SLAM to diverse environments and languages. Overall, OVO bridges online SLAM with open-vocabulary vision-language representations to enable robust, scalable 3D semantic mapping for robotics and AR/VR tasks.
Abstract
This paper presents an Open-Vocabulary Online 3D semantic mapping pipeline, that we denote by its acronym OVO. Given a sequence of posed RGB-D frames, we detect and track 3D segments, which we describe using CLIP vectors. These are computed from the viewpoints where they are observed by a novel CLIP merging method. Notably, our OVO has a significantly lower computational and memory footprint than offline baselines, while also showing better segmentation metrics than offline and online ones. Along with superior segmentation performance, we also show experimental results of our mapping contributions integrated with two different full SLAM backbones (Gaussian-SLAM and ORB-SLAM2), being the first ones using a neural network to merge CLIP descriptors and demonstrating end-to-end open-vocabulary online 3D mapping with loop closure.
