Efficient Long Video Tokenization via Coordinate-based Patch Reconstruction
Huiwon Jang, Sihyun Yu, Jinwoo Shin, Pieter Abbeel, Younggyo Seo
TL;DR
CoordTok introduces a scalable video tokenizer that encodes long videos by learning a coordinate-based mapping from randomly sampled $(x,y,t)$ coordinates to patches, using factorized triplane latents ${\mathbf{z}}=[{\mathbf{z}}^{xy}, {\mathbf{z}}^{yt}, {\mathbf{z}}^{xt}]$. The encoder produces these three 2D planes, while the decoder queries coordinates via bilinear interpolation and applies self-attention to fuse information for patch reconstruction, trained with $\ell_2$ loss and optional LPIPS fine-tuning. Empirically, CoordTok achieves dramatic token compression (e.g., a 128-frame video at $128\times128$ can be encoded in roughly 1280 tokens, vs 6144–8192 for baselines) and enables memory-efficient long-video generation with diffusion transformers, achieving state-of-the-art FVD on 128-frame videos. Analyses show effects of model size, triplane resolution, coordinate representations, and sampling strategies, with limitations on highly dynamic content and suggestions for future improvements such as multiple content planes and adaptive encoding. Overall, the work provides a practical path toward scalable long-context video tokens and more efficient long-video synthesis and understanding.
Abstract
Efficient tokenization of videos remains a challenge in training vision models that can process long videos. One promising direction is to develop a tokenizer that can encode long video clips, as it would enable the tokenizer to leverage the temporal coherence of videos better for tokenization. However, training existing tokenizers on long videos often incurs a huge training cost as they are trained to reconstruct all the frames at once. In this paper, we introduce CoordTok, a video tokenizer that learns a mapping from coordinate-based representations to the corresponding patches of input videos, inspired by recent advances in 3D generative models. In particular, CoordTok encodes a video into factorized triplane representations and reconstructs patches that correspond to randomly sampled $(x,y,t)$ coordinates. This allows for training large tokenizer models directly on long videos without requiring excessive training resources. Our experiments show that CoordTok can drastically reduce the number of tokens for encoding long video clips. For instance, CoordTok can encode a 128-frame video with 128$\times$128 resolution into 1280 tokens, while baselines need 6144 or 8192 tokens to achieve similar reconstruction quality. We further show that this efficient video tokenization enables memory-efficient training of a diffusion transformer that can generate 128 frames at once.
