OASIS: Open Agent Social Interaction Simulations with One Million Agents
Ziyi Yang, Zaibin Zhang, Zirui Zheng, Yuxian Jiang, Ziyue Gan, Zhiyu Wang, Zijian Ling, Jinsong Chen, Martz Ma, Bowen Dong, Prateek Gupta, Shuyue Hu, Zhenfei Yin, Guohao Li, Xu Jia, Lijun Wang, Bernard Ghanem, Huchuan Lu, Chaochao Lu, Wanli Ouyang, Yu Qiao, Philip Torr, Jing Shao
TL;DR
OASIS tackles the challenge of studying large-scale social dynamics by introducing a flexible, scalable LLM-driven ABM that can simulate up to one million agents across platforms like X and Reddit. It features a modular architecture (Environment Server, RecSys, Agent Module, Time Engine, Scalable Inference) and a large-scale user generation pipeline, enabling realistic dynamics including information propagation, polarization, and herd effects. Through targeted experiments, it demonstrates cross-platform generalizability, scale-dependent behaviors, and the predominance of misinformation in diffusion under certain conditions, while revealing gaps due to modeling simplifications. The work provides a foundation for exploring complex digital ecosystems, with implications for platform design, policy, and the ethical governance of large-scale simulations.
Abstract
There has been a growing interest in enhancing rule-based agent-based models (ABMs) for social media platforms (i.e., X, Reddit) with more realistic large language model (LLM) agents, thereby allowing for a more nuanced study of complex systems. As a result, several LLM-based ABMs have been proposed in the past year. While they hold promise, each simulator is specifically designed to study a particular scenario, making it time-consuming and resource-intensive to explore other phenomena using the same ABM. Additionally, these models simulate only a limited number of agents, whereas real-world social media platforms involve millions of users. To this end, we propose OASIS, a generalizable and scalable social media simulator. OASIS is designed based on real-world social media platforms, incorporating dynamically updated environments (i.e., dynamic social networks and post information), diverse action spaces (i.e., following, commenting), and recommendation systems (i.e., interest-based and hot-score-based). Additionally, OASIS supports large-scale user simulations, capable of modeling up to one million users. With these features, OASIS can be easily extended to different social media platforms to study large-scale group phenomena and behaviors. We replicate various social phenomena, including information spreading, group polarization, and herd effects across X and Reddit platforms. Moreover, we provide observations of social phenomena at different agent group scales. We observe that the larger agent group scale leads to more enhanced group dynamics and more diverse and helpful agents' opinions. These findings demonstrate OASIS's potential as a powerful tool for studying complex systems in digital environments.
