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Guiding Genetic Programming with Graph Neural Networks

Piotr Wyrwiński, Krzysztof Krawiec

TL;DR

EvoNUDGE is proposed, which uses a graph neural network to elicit additional knowledge from symbolic regression problems to significantly outperform multiple baselines, including the conventional tree-based genetic programming and the purely neural variant of the method.

Abstract

In evolutionary computation, it is commonly assumed that a search algorithm acquires knowledge about a problem instance by sampling solutions from the search space and evaluating them with a fitness function. This is necessarily inefficient because fitness reveals very little about solutions -- yet they contain more information that can be potentially exploited. To address this observation in genetic programming, we propose EvoNUDGE, which uses a graph neural network to elicit additional knowledge from symbolic regression problems. The network is queried on the problem before an evolutionary run to produce a library of subprograms, which is subsequently used to seed the initial population and bias the actions of search operators. In an extensive experiment on a large number of problem instances, EvoNUDGE is shown to significantly outperform multiple baselines, including the conventional tree-based genetic programming and the purely neural variant of the method.

Guiding Genetic Programming with Graph Neural Networks

TL;DR

EvoNUDGE is proposed, which uses a graph neural network to elicit additional knowledge from symbolic regression problems to significantly outperform multiple baselines, including the conventional tree-based genetic programming and the purely neural variant of the method.

Abstract

In evolutionary computation, it is commonly assumed that a search algorithm acquires knowledge about a problem instance by sampling solutions from the search space and evaluating them with a fitness function. This is necessarily inefficient because fitness reveals very little about solutions -- yet they contain more information that can be potentially exploited. To address this observation in genetic programming, we propose EvoNUDGE, which uses a graph neural network to elicit additional knowledge from symbolic regression problems. The network is queried on the problem before an evolutionary run to produce a library of subprograms, which is subsequently used to seed the initial population and bias the actions of search operators. In an extensive experiment on a large number of problem instances, EvoNUDGE is shown to significantly outperform multiple baselines, including the conventional tree-based genetic programming and the purely neural variant of the method.

Paper Structure

This paper contains 14 sections, 2 figures, 4 tables.

Figures (2)

  • Figure 1: An example of a graph constructed by NUDGE.
  • Figure 2: The architecture of the GNN used for saliency estimation in NUDGE; $n$: the number of examples in the dataset that specifies the SR problem instance; $N$: the number of message passing iterations and of the GAT layers of the model.