GroupBeaMR: Analyzing Collaborative Group Behavior in Mixed Reality Through Passive Sensing and Sociometry
Diana Romero, Yasra Chandio, Fatima Anwar, Salma Elmalaki
TL;DR
GroupBeaMR introduces a passive-sensing, sociometry-based framework to analyze group behavior in mixed reality. By extracting conversation, shared attention, and proximity from MR headset sensors and encoding them as sociograms, the method applies weighted graph metrics to classify groups into cohesive, competitive, or fragmented states. A user study with 12 four-person groups validates that group behavior correlates with social interaction patterns rather than task performance, and demonstrates robust, configurable labeling with high stability under noise. The work offers a scalable foundation for adaptive MR collaboration systems that optimize presence, engagement, and coordination beyond traditional productivity metrics.
Abstract
Understanding group behavior is crucial for enhancing collaboration and productivity in mixed reality (MR). This paper introduces a framework for group behavior analysis in MR, or GroupBeaMR for short for analyzing group behavior in MR. GroupBeaMR leverages MR headsets' sensors to analyze group behavior through conversation, shared attention, and proximity, identifying cohesive, fragmented, and competitive interaction patterns. Using social network analysis, GroupBeaMR provides quantitative assessments of group dynamics, offering insights into collaboration structures. A user study with 48 participants across 12 groups validates the framework's ability to distinguish interaction patterns in MR environments. Our analyses show that group behavior is independent of task performance, emphasizing the significance of social interaction patterns. Our group-type assignments indicate that sensor-based assessments in MR can provide meaningful insights into collaborative experiences, supporting the design of systems that adapt and optimize group behaviors.
