Chip Firing on Directed $k$-ary Trees
Ryota Inagaki, Tanya Khovanova, Austin Luo
Abstract
Chip-firing is a combinatorial game played on a graph in which we place and disperse chips on vertices until a stable state is reached. We study a chip-firing variant played on an infinite rooted directed $k$-ary tree, where we place $k^\ell$ chips on the root for some positive integer $\ell$, and we say a vertex $v$ can fire if it has at least $k$ chips. A vertex fires by dispersing one chip to each out-neighbor. Once every vertex has less than $k$ chips, we reach a stable configuration since no vertex can fire. We determine the exact number and properties of the possible stable configurations of chips in the setting where chips are distinguishable.
