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Revenue Maximization Mechanisms for an Uninformed Mediator with Communication Abilities

Zhikang Fan, Weiran Shen

TL;DR

This work forms this problem as a mathematical program and provides an optimal solution in closed form under a regularity condition and discusses some interesting properties of the optimal mechanism, such as situations where the mediator may lose money.

Abstract

Consider a market where a seller owns an item for sale and a buyer wants to purchase it. Each player has private information, known as their type. It can be costly and difficult for the players to reach an agreement through direct communication. However, with a mediator as a trusted third party, both players can communicate privately with the mediator without worrying about leaking too much or too little information. The mediator can design and commit to a multi-round communication protocol for both players, in which they update their beliefs about the other player's type. The mediator cannot force the players to trade but can influence their behaviors by sending messages to them. We study the problem of designing revenue-maximizing mechanisms for the mediator. We show that the mediator can, without loss of generality, focus on a set of direct and incentive-compatible mechanisms. We then formulate this problem as a mathematical program and provide an optimal solution in closed form under a regularity condition. Our mechanism is simple and has a threshold structure. Additionally, we extend our results to general cases by utilizing a variant version of the ironing technique. In the end, we discuss some interesting properties revealed from the optimal mechanism, such as, in the optimal mechanism, the mediator may even lose money in some cases.

Revenue Maximization Mechanisms for an Uninformed Mediator with Communication Abilities

TL;DR

This work forms this problem as a mathematical program and provides an optimal solution in closed form under a regularity condition and discusses some interesting properties of the optimal mechanism, such as situations where the mediator may lose money.

Abstract

Consider a market where a seller owns an item for sale and a buyer wants to purchase it. Each player has private information, known as their type. It can be costly and difficult for the players to reach an agreement through direct communication. However, with a mediator as a trusted third party, both players can communicate privately with the mediator without worrying about leaking too much or too little information. The mediator can design and commit to a multi-round communication protocol for both players, in which they update their beliefs about the other player's type. The mediator cannot force the players to trade but can influence their behaviors by sending messages to them. We study the problem of designing revenue-maximizing mechanisms for the mediator. We show that the mediator can, without loss of generality, focus on a set of direct and incentive-compatible mechanisms. We then formulate this problem as a mathematical program and provide an optimal solution in closed form under a regularity condition. Our mechanism is simple and has a threshold structure. Additionally, we extend our results to general cases by utilizing a variant version of the ironing technique. In the end, we discuss some interesting properties revealed from the optimal mechanism, such as, in the optimal mechanism, the mediator may even lose money in some cases.

Paper Structure

This paper contains 26 sections, 7 theorems, 63 equations, 1 figure.

Key Result

Theorem 1

For any general mechanism $M$, there exists a direct, incentive compatible mechanism that achieves the same expected revenue as in any PBE of the game induced by $M$.

Figures (1)

  • Figure 1: The threshold mechanism in Example \ref{['example:1']}.

Theorems & Definitions (26)

  • Definition 1: General communication protocol
  • Definition 2: Perfect Bayesian Equilibrium, PBE
  • Remark
  • Definition 3: Direct Mechanism
  • Remark
  • Definition 4: Incentive Compatibility
  • Theorem 1
  • Definition 5: Virtual Value Function and Virtual Cost Function
  • Definition 6: Regularity
  • Definition 7
  • ...and 16 more