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Rubik's Cube Scrambling Requires at Least 26 Random Moves

Yanlin Qu, Tomas Rokicki, Hillary Yang

Abstract

Scrambling the standard 3x3x3 Rubik's Cube corresponds to a random walk on a group containing approximately 43 quintillion elements. Viewing the random walk as a Markov chain, its mixing time determines the number of random moves required to sufficiently scramble a solved cube. With the aid of a supercomputer, we show that the mixing time is at least 26, providing the first non-trivial bound.

Rubik's Cube Scrambling Requires at Least 26 Random Moves

Abstract

Scrambling the standard 3x3x3 Rubik's Cube corresponds to a random walk on a group containing approximately 43 quintillion elements. Viewing the random walk as a Markov chain, its mixing time determines the number of random moves required to sufficiently scramble a solved cube. With the aid of a supercomputer, we show that the mixing time is at least 26, providing the first non-trivial bound.

Paper Structure

This paper contains 10 sections, 1 theorem, 8 equations, 8 figures.

Key Result

Theorem 1

Rubik’s Cube scrambling requires at least 26 random moves, i.e., $t_{\mathrm{mix}}\geq26.$

Figures (8)

  • Figure 1: U: up, D: down, F: front, B: back, L: left, R: right; 1: 90$^\circ$, 2: 180$^\circ$, 3: 270$^\circ$
  • Figure 2: Left: the origin $o$. Middle: the superflip $s$. Right: the checkerboard $c$.
  • Figure 3: The decay curve of $\mathrm{TV}(d_o(X_n),d_o(X_\infty))$.
  • Figure 4: The distributions of $d_o(X_{10})$, $d_o(X_{20})$, $d_o(X_{30})$, and $d_o(X_\infty)$.
  • Figure 5: The decay curve of $\mathrm{TV}(d_s(X_n),d_s(X_\infty))$.
  • ...and 3 more figures

Theorems & Definitions (2)

  • Theorem
  • proof