ViBiDSampler: Enhancing Video Interpolation Using Bidirectional Diffusion Sampler
Serin Yang, Taesung Kwon, Jong Chul Ye
TL;DR
ViBiDSampler tackles two-frame keyframe interpolation with diffusion models by adopting bidirectional diffusion sampling that sequentially denoises along the forward path conditioned on the start frame and along the backward path conditioned on the end frame, incorporating a single re-noising step to keep generation on the diffusion manifold. The method enhances alignment and temporal coherence with CFG++ and DDS guidance, enabling training-free, efficient generation of high-quality intermediate frames and achieving state-of-the-art performance on benchmark datasets. It demonstrates that bounded, high-resolution video interpolation can be achieved without extensive re-noising or fine-tuning, producing 25-frame sequences in about 195 seconds on a single RTX 3090. The approach also handles identical and dynamic boundary conditions, preserves object identities, and remains applicable across various I2V diffusion models, highlighting practical impact for video editing, animation, and content creation.
Abstract
Recent progress in large-scale text-to-video (T2V) and image-to-video (I2V) diffusion models has greatly enhanced video generation, especially in terms of keyframe interpolation. However, current image-to-video diffusion models, while powerful in generating videos from a single conditioning frame, need adaptation for two-frame (start & end) conditioned generation, which is essential for effective bounded interpolation. Unfortunately, existing approaches that fuse temporally forward and backward paths in parallel often suffer from off-manifold issues, leading to artifacts or requiring multiple iterative re-noising steps. In this work, we introduce a novel, bidirectional sampling strategy to address these off-manifold issues without requiring extensive re-noising or fine-tuning. Our method employs sequential sampling along both forward and backward paths, conditioned on the start and end frames, respectively, ensuring more coherent and on-manifold generation of intermediate frames. Additionally, we incorporate advanced guidance techniques, CFG++ and DDS, to further enhance the interpolation process. By integrating these, our method achieves state-of-the-art performance, efficiently generating high-quality, smooth videos between keyframes. On a single 3090 GPU, our method can interpolate 25 frames at 1024 x 576 resolution in just 195 seconds, establishing it as a leading solution for keyframe interpolation.
