PerCo (SD): Open Perceptual Compression
Nikolai Körber, Eduard Kromer, Andreas Siebert, Sascha Hauke, Daniel Mueller-Gritschneder, Björn Schuller
TL;DR
This work tackles ultra-low bit-rate perceptual image compression by introducing PerCo (SD), an open implementation based on Stable Diffusion v2.1 that aims to match the performance of the proprietary PerCo. It encodes local and global conditioning through vector-quantized hyper-latents and BLIP-2 captions, conditioning a latent diffusion model for reconstruction. The authors provide a thorough comparison on Kodak and MSCOCO-30k, showing competitive perceptual metrics at very low bitrates while incurring higher distortion due to model capacity differences, and they discuss design choices to make the approach open and reproducible. The release of code and models is highlighted to foster broader research and future improvements in open perceptual compression.
Abstract
We introduce PerCo (SD), a perceptual image compression method based on Stable Diffusion v2.1, targeting the ultra-low bit range. PerCo (SD) serves as an open and competitive alternative to the state-of-the-art method PerCo, which relies on a proprietary variant of GLIDE and remains closed to the public. In this work, we review the theoretical foundations, discuss key engineering decisions in adapting PerCo to the Stable Diffusion ecosystem, and provide a comprehensive comparison, both quantitatively and qualitatively. On the MSCOCO-30k dataset, PerCo (SD) demonstrates improved perceptual characteristics at the cost of higher distortion. We partly attribute this gap to the different model capacities being used (866M vs. 1.4B). We hope our work contributes to a deeper understanding of the underlying mechanisms and paves the way for future advancements in the field. Code and trained models will be released at https://github.com/Nikolai10/PerCo.
