The Duke Humanoid: Design and Control For Energy Efficient Bipedal Locomotion Using Passive Dynamics
Boxi Xia, Bokuan Li, Jacob Lee, Michael Scutari, Boyuan Chen
TL;DR
This work presents Duke Humanoid v1.0, an open-source, mid-sized 10-DoF biped designed to study dynamic locomotion and energy efficiency. It combines a zero-shot velocity-tracking RL policy with an end-to-end learning framework that explicitly modulates passive dynamics via a per-joint torque-activation parameter, enabling significant energy savings. Through extensive sim-to-real bridging (domain randomization and joint dynamics tuning), the authors demonstrate a 31% reduction in cost of transport on real hardware and up to 50% improvement in simulation at low walking speeds. The platform and methods offer a transparent, extensible path toward energy-efficient humanoid locomotion, while acknowledging current limitations such as lack of arms and onboard power, with plans for future enhancements.
Abstract
We present the Duke Humanoid, an open-source 10-degrees-of-freedom humanoid, as an extensible platform for locomotion research. The design mimics human physiology, with symmetrical body alignment in the frontal plane to maintain static balance with straight knees. We develop a reinforcement learning policy that can be deployed zero-shot on the hardware for velocity-tracking walking tasks. Additionally, to enhance energy efficiency in locomotion, we propose an end-to-end reinforcement learning algorithm that encourages the robot to leverage passive dynamics. Our experimental results show that our passive policy reduces the cost of transport by up to $50\%$ in simulation and $31\%$ in real-world tests. Our website is http://generalroboticslab.com/DukeHumanoidv1/ .
