Colorful Diffuse Intrinsic Image Decomposition in the Wild
Chris Careaga, Yağız Aksoy
TL;DR
The paper tackles intrinsic image decomposition under colorful, real-world illumination by extending the classic grayscale Lambertian model to include a colorful shading component and a residual non-diffuse term. It introduces a multi-stage pipeline that first estimates shading chroma, then sparse albedo, and finally diffuse shading plus a residual layer, enabling RGB shading and specularity separation in high resolution for in-the-wild images. Quantitative results on MAW show state-of-the-art albedo accuracy in both intensity and chromaticity, while ARAP demonstrates strong generalization to out-of-distribution scenes; qualitative analysis and ablations validate the benefits of the staged approach over a single large model. The method enables practical illumination-aware editing, including specularity removal and per-pixel white balancing, and lays groundwork for more realistic inverse rendering in diverse real-world imagery.
Abstract
Intrinsic image decomposition aims to separate the surface reflectance and the effects from the illumination given a single photograph. Due to the complexity of the problem, most prior works assume a single-color illumination and a Lambertian world, which limits their use in illumination-aware image editing applications. In this work, we separate an input image into its diffuse albedo, colorful diffuse shading, and specular residual components. We arrive at our result by gradually removing first the single-color illumination and then the Lambertian-world assumptions. We show that by dividing the problem into easier sub-problems, in-the-wild colorful diffuse shading estimation can be achieved despite the limited ground-truth datasets. Our extended intrinsic model enables illumination-aware analysis of photographs and can be used for image editing applications such as specularity removal and per-pixel white balancing.
