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Kino-PAX: Highly Parallel Kinodynamic Sampling-based Planner

Nicolas Perrault, Qi Heng Ho, Morteza Lahijanian

TL;DR

Kino-PAX addresses the challenge of real-time kinodynamic motion planning in high-dimensional spaces by introducing a highly parallel SBMP designed for GPU architectures. It decomposes the iterative tree-growth process into three parallel subroutines and organizes sampling with a region-based decomposition, using three disjoint sets ($V_U$, $V_O$, $V_E$) and a region partition $\mathcal{R}$ to guide exploration. The paper proves probabilistic completeness, analyzes scalability with hardware improvements, and demonstrates millisecond-scale planning times (up to $<8$ ms for 6D and $<25$ ms for 12D) on GPUs, including embedded devices, with substantial speedups over CPU baselines. Key contributions include the Kino-PAX algorithm, hyperparameter and decomposition guidance, probabilistic-completeness analysis, and extensive benchmarks across multiple dynamical systems. These results indicate a significant practical impact for real-time, high-dimensional kinodynamic planning on modern parallel hardware.

Abstract

Sampling-based motion planners (SBMPs) are effective for planning with complex kinodynamic constraints in high-dimensional spaces, but they still struggle to achieve real-time performance, which is mainly due to their serial computation design. We present Kinodynamic Parallel Accelerated eXpansion (Kino-PAX), a novel highly parallel kinodynamic SBMP designed for parallel devices such as GPUs. Kino-PAX grows a tree of trajectory segments directly in parallel. Our key insight is how to decompose the iterative tree growth process into three massively parallel subroutines. Kino-PAX is designed to align with the parallel device execution hierarchies, through ensuring that threads are largely independent, share equal workloads, and take advantage of low-latency resources while minimizing high-latency data transfers and process synchronization. This design results in a very efficient GPU implementation. We prove that Kino-PAX is probabilistically complete and analyze its scalability with compute hardware improvements. Empirical evaluations demonstrate solutions in the order of 10 ms on a desktop GPU and in the order of 100 ms on an embedded GPU, representing up to 1000 times improvement compared to coarse-grained CPU parallelization of state-of-the-art sequential algorithms over a range of complex environments and systems.

Kino-PAX: Highly Parallel Kinodynamic Sampling-based Planner

TL;DR

Kino-PAX addresses the challenge of real-time kinodynamic motion planning in high-dimensional spaces by introducing a highly parallel SBMP designed for GPU architectures. It decomposes the iterative tree-growth process into three parallel subroutines and organizes sampling with a region-based decomposition, using three disjoint sets (, , ) and a region partition to guide exploration. The paper proves probabilistic completeness, analyzes scalability with hardware improvements, and demonstrates millisecond-scale planning times (up to ms for 6D and ms for 12D) on GPUs, including embedded devices, with substantial speedups over CPU baselines. Key contributions include the Kino-PAX algorithm, hyperparameter and decomposition guidance, probabilistic-completeness analysis, and extensive benchmarks across multiple dynamical systems. These results indicate a significant practical impact for real-time, high-dimensional kinodynamic planning on modern parallel hardware.

Abstract

Sampling-based motion planners (SBMPs) are effective for planning with complex kinodynamic constraints in high-dimensional spaces, but they still struggle to achieve real-time performance, which is mainly due to their serial computation design. We present Kinodynamic Parallel Accelerated eXpansion (Kino-PAX), a novel highly parallel kinodynamic SBMP designed for parallel devices such as GPUs. Kino-PAX grows a tree of trajectory segments directly in parallel. Our key insight is how to decompose the iterative tree growth process into three massively parallel subroutines. Kino-PAX is designed to align with the parallel device execution hierarchies, through ensuring that threads are largely independent, share equal workloads, and take advantage of low-latency resources while minimizing high-latency data transfers and process synchronization. This design results in a very efficient GPU implementation. We prove that Kino-PAX is probabilistically complete and analyze its scalability with compute hardware improvements. Empirical evaluations demonstrate solutions in the order of 10 ms on a desktop GPU and in the order of 100 ms on an embedded GPU, representing up to 1000 times improvement compared to coarse-grained CPU parallelization of state-of-the-art sequential algorithms over a range of complex environments and systems.
Paper Structure (19 sections, 2 theorems, 9 equations, 3 figures, 1 table, 4 algorithms)

This paper contains 19 sections, 2 theorems, 9 equations, 3 figures, 1 table, 4 algorithms.

Key Result

Lemma 1

Let $x \in \mathcal{T}$ be a node in the tree. The probability that $x$ is selected for extension is lower bounded by $\epsilon \in (0,1)$.

Figures (3)

  • Figure 1: Illustration of the Kino-PAX expansion process: (a) The current sets $V_E$ and $V_{O}$, where the numbers in each grid cell represent the value of $P_{accept}(\mathcal{R}_i)$. (b) Expansion of $V_E$ with branching factor $\lambda = 2$. (c) Acceptance of promising samples and update of $P_{\text{accept}}(\mathcal{R}_i)$. (d) Updated $V_E$, ready for the next iteration. (e) Expansion of $V_E$, producing a valid trajectory to $X_{\text{goal}}$.
  • Figure 2: Environments used throughout the experiments with the solution trajectory produced by Kino-PAX. Initial position and goal region are shown by blue and green spheres, respectively. Environments (a) and (c) are taken from ichter2017group.
  • Figure 3: Results of varying the expected tree size $t_e$ for the 12D nonlinear quadcopter system in environment \ref{['fig:trees']}. (a) Number of Failures vs. $t_e$. (b) Mean runtime and variance of Kino-PAX vs. $t_e$.

Theorems & Definitions (6)

  • Remark 1
  • Definition 1: Probabilistic Completeness
  • Lemma 1
  • proof
  • Theorem 1
  • proof : Proof Sketch