AMG: Avatar Motion Guided Video Generation
Zhangsihao Yang, Mengyi Shan, Mohammad Farazi, Wenhui Zhu, Yanxi Chen, Xuanzhao Dong, Yalin Wang
TL;DR
AMG addresses the challenge of realistic, controllable human video generation by uniting 2D pre-trained diffusion models with 3D avatar-based motion control. It introduces a data-processing pipeline that extracts 3D motion and camera information from 2D videos to render avatar sequences, which are used to condition a pre-trained text-to-video diffusion model via LoRA fine-tuning. The approach enables multi-person video generation with precise control over camera position, human motion, and background style, outperforming pose- or driving-video conditioned baselines in realism and adaptability. This work advances practical controllable video synthesis with potential applications in VR/AR, film, and interactive media by combining rich 3D information with strong 2D priors.
Abstract
Human video generation task has gained significant attention with the advancement of deep generative models. Generating realistic videos with human movements is challenging in nature, due to the intricacies of human body topology and sensitivity to visual artifacts. The extensively studied 2D media generation methods take advantage of massive human media datasets, but struggle with 3D-aware control; whereas 3D avatar-based approaches, while offering more freedom in control, lack photorealism and cannot be harmonized seamlessly with background scene. We propose AMG, a method that combines the 2D photorealism and 3D controllability by conditioning video diffusion models on controlled rendering of 3D avatars. We additionally introduce a novel data processing pipeline that reconstructs and renders human avatar movements from dynamic camera videos. AMG is the first method that enables multi-person diffusion video generation with precise control over camera positions, human motions, and background style. We also demonstrate through extensive evaluation that it outperforms existing human video generation methods conditioned on pose sequences or driving videos in terms of realism and adaptability.
