Remote telepresence over large distances via robot avatars: case studies
Mohamed Elobaid, Stefano Dafarra, Ehsan Ranjbari, Giulio Romualdi, Tomohiro Chaki, Tomohiro Kawakami, Takahide Yoshiike, Daniele Pucci
TL;DR
The paper investigates enabling remote telepresence via robot avatars across intercontinental distances by adapting a flexible icub3_avatar-based architecture to diverse robot morphologies, including ErgoCub and a Honda-based wheeled avatar. It combines middleware bridging (YARP-ROS) with bandwidth-optimization techniques—such as glove retargeting at lower frequencies and hardware-accelerated video encoding—to sustain telepresence under constrained networks, demonstrated through ICRA 2023 remote participation and a Europe-wide EU Parliament visit, as well as an intercontinental Honda test between Italy and Japan. Key contributions include practical strategies for reducing bandwidth without sacrificing task execution, a versatile locomotion interface for varied robot bases, and insights into the trade-offs between latency, immersion, and social interaction in telexistence scenarios. The findings show that substantial bandwidth reductions ($>30$ Mbps to about $15.5$ Mbps, and even lower in some tests) can enable near-latency-free telepresence, guiding future work on social telepresence and latency-aware control enhancements.
Abstract
This paper discusses the necessary considerations and adjustments that allow a recently proposed avatar system architecture to be used with different robotic avatar morphologies (both wheeled and legged robots with various types of hands and kinematic structures) for the purpose of enabling remote (intercontinental) telepresence under communication bandwidth restrictions. The case studies reported involve robots using both position and torque control modes, independently of their software middleware.
