SkillMimic: Learning Basketball Interaction Skills from Demonstrations
Yinhuai Wang, Qihan Zhao, Runyi Yu, Hok Wai Tsui, Ailing Zeng, Jing Lin, Zhengyi Luo, Jiwen Yu, Xiu Li, Qifeng Chen, Jian Zhang, Lei Zhang, Ping Tan
TL;DR
SkillMimic enables physically simulated humanoids to learn multiple basketball interaction skills from HOI demonstrations without skill-specific rewards. It introduces a unified HOI imitation reward and a Contact Graph to capture precise interactions, training a single Interaction Skill policy that can be switched and reused by a High-Level Controller to perform long-horizon tasks. The BallPlay-V and BallPlay-M datasets provide HOI data for diverse skills, and results show efficient, scalable learning improvements over baselines, with data scale enhancing generalization. This work advances scalable, generalizable HOI skill learning with potential for real-world humanoid basketball applications.
Abstract
Traditional reinforcement learning methods for human-object interaction (HOI) rely on labor-intensive, manually designed skill rewards that do not generalize well across different interactions. We introduce SkillMimic, a unified data-driven framework that fundamentally changes how agents learn interaction skills by eliminating the need for skill-specific rewards. Our key insight is that a unified HOI imitation reward can effectively capture the essence of diverse interaction patterns from HOI datasets. This enables SkillMimic to learn a single policy that not only masters multiple interaction skills but also facilitates skill transitions, with both diversity and generalization improving as the HOI dataset grows. For evaluation, we collect and introduce two basketball datasets containing approximately 35 minutes of diverse basketball skills. Extensive experiments show that SkillMimic successfully masters a wide range of basketball skills including stylistic variations in dribbling, layup, and shooting. Moreover, these learned skills can be effectively composed by a high-level controller to accomplish complex and long-horizon tasks such as consecutive scoring, opening new possibilities for scalable and generalizable interaction skill learning. Project page: https://ingrid789.github.io/SkillMimic/
